
Deadspace Acquisitions
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Posted - 2010.11.19 19:09:00 -
[1]
It would seem to me that goons have a history, dating back many years, of attempting to punish players or groups that exploit the game. This can be seen quite clearly in macrocosm; the Great War against Band of Brothers; and in microcosm: RoyofCA's work uncovering the booster/moon materials duping.
With this in mind, I'd wager a guess that the first attack against the Cemetary was likely just the goons lashing out at a notable player project, just random aggression. But in response, Azia found a loophole in the game mechanics to allow her to keep the cemetary almost completely safe; For those of you who haven't dallied with anchorable structures, here's the quick rundown: once upon a time, anything left in space stayed in space forever: empty shuttles, containers(anchored or not), etc. This meant there were many thousands of objects slowing down the game for everyone. In Trinity 1.1, as part of Need for Speed, they introduced the cleanup code where objects unused for 30 days now get deleted. The one major exception is containers in the proximity of a starbase.
The catch is that the starbase doesn't care who owns the stuff floating around it, it protects it from deletion regardless. Normally this wouldn't be an issue because nobody wants random strangers dumping stuff next to their station right? This is where Azia's exploit sits: NPC corps are immune to wardecs(for good reason!) and because of that their members aren't allowed to anchor starbases - they are however allowed to anchor containers. So what Azia has done is anchor a tower with her actual corporation, EVE Cemetary, but anchor all the containers around it as an NPC corp. This means that while the tower is vulnerable to attack, the containers themselves aren't - even though they are reaping the benefit of the tower protecting them from automated deletion.
What's my point? My point is that the solution to the problem seems obvious at this point, and while we can wait for CCP to either change the NPC Corp anchoring rules, or the starbase/container deletion rules to only match corp/alliance - we can also try to help Azia understand that the logical reason the goons keep coming back to haunt her is that she is fundamentally cheating. It may sound harsh but I stand by the term: EVE is a game of risk/reward - putting up a starbase brings the risk of attack and loss, but also the reward of relative safety - both for you and your containers; Azia has clearly broken this risk/reward mechanic - she reaps her reward of being allowed to roleplay freely, but suffers no risk towards the loss of her valued assets. |